Blog has been moved

December 27, 2009

This blog will no longer be updated because the content of this blog has been moved to mirosurabu.com which is a new website for the very new year!


Major Changes

December 22, 2009

As you can notice from the blog title, new name, new domain, new host, new website, new e-mail, twitter account and more.

Coming soon.


I Love You 2: Revisited

December 18, 2009

PLAY ON KONGREGATE

A short interactive story about a boy and his uncomfortable communication of feelings. The story is told by a sequence of obscure mini-games and dialogue in between.

Perhaps if we’re in an age where portraying women in a stereotypical or degrading fashion is sexist, then doing the same to men should be so as well. I think it’s rather unfortunate that the protagonist is a bored internet diddler on a quest to have engage his sister in some “good times,” who then gets rather bored when his love interest *gasp* wants to actually talk to him. This is a base depiction of humanity and certainly a sad set of stereotypes to use to portray a man.

Last day I was wondering if I Love You 2 would score high on flash portals like Newgrounds and Kongregate if I revisit it and make slight adjustments to the game. I was really willing to see results and decided to do it. I decided to try several things:

1. Restructure the story of the game and make it more coherent
2. Make certain mini-games easier to play
3. Plaster it with links to my website and first game in the series
4. Better intro/menu interface
5. Outside-the-game hint system


In case you’re wondering

December 17, 2009

I find it interesting that there are still some bits of information on this blog that remained unexplained. I know this isn’t appealing so I decided not to be so lazy and clear this things out.

Namely, QQUAK and In Another Brothel for flash won’t come any soon. These games were announced but I stopped on working on them for a couple of reasons. QQUAK for being a FPS and IAB for reminding me that I am too lazy to finish it.

As for CHART WARS games.

There are plenty of CHART WARS fans visiting this blog and from time to time I tend to run into a not that pleasant YouTube comment or e-mail.

The truth is that CW:TR and BOM are currently at the back of my mind and there is no clear date when these two will be finished. If you want something that’s more active, then you should definitively visit Osiris Games forums where I help with the programming part of the Music Manager game.

Thanks for listening and I am glad I wasn’t that lazy to avoid writing this post.

Complaints on my laziness are welcome in all forms – comments, mails, hatemails, etc.

-Miroslav


New Game: RECOIL

December 17, 2009

PLAY AT KONGREGATE

This isn’t a flash port, but it’s heavily inspired by an older arcade game created by CraftM. You can check out his games here.

The game is straightforward “avoid obstacles” platformer where you guide a bouncing coil (or spring, if you want to ruin the subtlety -.-). It’s quite hardcore which means that if you’re casual flash gamer you’ll find it extremely frustrating but with a little bit of finger training you’ll soon realize it’s not that hard.

Credits go to me for code and level design; to CraftM for inspiration; and finally Georg ‘Android-Music’ Dziov for the music.


TFA submitted to IGF 2010

October 31, 2009

Thanks to do the fact that my flash porting is doing very well financially, we were able to submit Tanaka’s Friendly Adventure to the Main Competition of 12th Annual Independent Games Festival (IGF 2010)!

I had some payment related problems, but fortunately, thanks to a fellow IGF entrant we were able to sort it out somehow. (:


New Port: Atomic Super Boss

October 12, 2009

PLAY AT GIMME 5 GAMES

Port of Jan Willem Nijman’s retro bullet hell shmup you’ve been awaiting eagerly.


New port: IN ANOTHER CHATEAU

October 7, 2009

Play at ArmorGames

For those of you wondering, this is version of the In Another Brothel developed for Armor Games. The port of the very original is set to be released next week! (:


Next: QQUAK

September 16, 2009

Forthcoming flash port.

A lo-fi FPS arena shooter inspired by Quake 2.
By Jan Willem Nijman


EPIC FAIL

September 12, 2009

Well, not really. It really is not an epic fail.

It did take me more than one week to port Atomic Super Boss though but at the end I’m happy that I managed to port 3 games in 5 weeks period. I hope this will help me improve my rapid flash porting skills and help me achieve my dream but short-term goal of making one flash port each week. So far I ported one MMF game, one Construct game and now a Game Maker game. Porting GM game was a tough job but mostly because the game I chose to port was process heavy which made it strictly necessary to understand GM code. I still don’t understand how does interleaving hspeed/vspeed and direction/speed pairs work but I made a decent port nevertheless.

Atomic Super Boss v0.98 is ready for sponsor view. Final version should be ready by the end of the weekend.

You will be able to play in … I don’t know.. a month or two at most?